On the train they talk about word on the street about Lenny ditching Caine and making a deal with Vasquez.
Tanner says Lenny needs protection from Caine and Vasquez is the only one to do that. Tanner should follow the Cuba lead and go to Havana. Tanner and Jones arrive in Havana and get a lead after asking around. They tail the lead and enter the building and hide behind the vent where they find Lenny shredding papers. Lenny gets angry and mentioned that the associate can be replaced and tells the associate to leave with his men with Rosanna Soto - a boat.
Jones goes to find out leads whereas Tanner chases the first truck while being chased himself by as escort car to the truck. Tanner steals the truck and takes it to the lockup, again being chased by gang members.
Tanner has to capture this truck avoiding being hit by the bombs being dropped from the back. Jones gets another lead where he finds out there are 4 cars where 1 has a file that explains what Rosanna Soto is.
Tanner has to destroy all 4 to find the file where he now sees a picture of a woman and finds out that Rosanna Soto is a boat. The police are now looking for Tanner and he has to jump to the ferry to avoid the police. Tanner arrives at another port of Havana where he now drives to the docks to follow up the clue found in the 4 cars about Rosanna Soto but it has now left the docks. Tanner gets to Jones where he has found Jericho. They tail him to a big building where Jericho kills some gang members in the building and then leaves, Tanner then chases after him to bring him to a halt.
After stopping Jericho, Tanner binds his hands interrogates him on what he knows. Tanner and Jones along with Jericho meet up with Caine and says they want to join and find Lenny in exchange for Jericho back with Jones coming up with the story that Lenny stole , from them. Tanner is now working for Caine and picks up his gang from a casino to take them to a safe house. Tanner saves him by beating the train to the bridge and driving the other car to safety.
Tanner escapes back to the safe house. Jericho and his driver are surrounded by police at a bank after their car overturned, Tanner rushes to their aid to get Jericho out to the safe house. Tanner and Jones enjoy a game of snooker, Jones says that his cover is solid as Vegas police think that Jones is working for Vasquez, Jones is then taken to the airport by Tanner but they are staked out by the Vegas police so they have a chase on the way.
Tanner then goes and makes a deal for some C4 explosives but the police knew and where outside the parking lot the deal was being made at but Tanner escaped. Tanner then goes to the yard with the obtained C4 in order to destroy all of Vasquez's materials and trucks.
Caine and Jericho pay Jones a visit in Rio with patience wearing thin, asks where Lenny is but Jones says they are moving Lenny around. Caine says Jones better not be wasting his time. Jones responds with information that Vasquez is watching the docks and the airport everyday until Caine arrives which Jones says that he wants Caine to explain that to him.
Vasquez moves his cash and Caine instructs Tanner to steal a cop car in order to stop the limo and steal the cash from the mansion. Tanner is then chased away by Brazilians. Tanner has to destroy a green car in order to save Jones from a hitman that was assigned to get rid of Jones.
Tanner then meets with Jones and they now agree there is something more than just Lenny between Caine and Vasquez. Tanner gives Jones 48 hours. Tanner does this with more of the C4 from the earlier deal. He then jumps back to the docks in the car as the boat had began to depart. Escaping back to land, the boat explodes. Jones, in haste, calls Tanner from the water tower exclaiming that there is a chopper coming for Lenny at the forte and asks Tanner to act quick as if they lose Lenny now, they may lose him for good.
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From Granite Devices Knowledge Wiki. Jump to: navigation , search. Changes and fixes Following bugs were introduced in Fix rare fault where the wireless wheel receiver module is not detected on device start. Fix device not going to firmware update mode if E-stop button is pressed. Show correct Offline or Paddock profile name instead of Safe Profile active after setting default profile and restarting device. Add automatic update checking and new version availability indicator. Device identity fixes Small number of Simucube 2 Sport units that incorrectly identify themselves as Pro are fixed as Sport Small number of Simucube 2 Pro units that incorrectly identify themselves as Sport are fixed as Pro Note: Identity changes after saving settings to device memory at least once, and then rebooting the device Re-assigning controls in games will be required for the small number of affected units.
November 27th, Known issues in Simucube Wireless Wheel receiver module is sometimes not detected device startup. Workaround: Power off and power on again.
Hotfix changes and fixes Missing fix from last release: True Drive Paddock will respect the user's setting of redirecting to My Profiles in Paddock. November 26th, Compatibility to downgrade has been maintained, however Classic profiles are lost Supports Simucucube Tuning Button functionality on Simucube Tahko GT wheel Supports Simucube Wireless Wheel 2 based wheels This software release does not send any anonymous telemetry regardless of user's consent. Remappping wheels might be required if custom mapping is used.
Wireless wheel tab does not accidentally close when pressing ESC button Fix trayminimized command line parameter not working as intended Remove nonworking "reload from Simucube" and "Start from Scratch" buttons from the last tab in True Drive. They are not needed with Paddock. Bugfix: Make it possible to only enable High Torque Mode manually once the device has reached the Operational state.
Offline mode improvements Added "save as default" button. Added renaming of offline or cached Paddock profile. Added confirmation for deletion of offline profile. Readjusted UI to show more profiles at once. September 18th, Small additions to offline mode functionality. In Paddock, added support for quickly trying out profiles without adding them to user's list of profiles.
Saving the window position shall return in the future. Set the True Drive Paddock to use software OpenGL rendering to fix issues with screen flicker and also to potentially solve the white screen issue. Changes and fixes - servo drive Re-instated some audible noise mitigations that were removed in Added audible notifications for some future Simucube Wireless Wheel functions. Hardware change is a minor change to support alternative components to battle the global chip shortage.
August 18th, Classic mode will be removed in an upcoming release. Added Troubleshooting. Fix device not starting or FFB dropout when driving -issues that occurred on a few Simucube 2 units in all firmwares since Device may be slightly more noisy compared to other Improvements shall return in the next release. July 9th, Fixed an issue where the True Drive Classic moved the profile settings scroll area, making it very difficult to change steering angle in Expert mode.
Fix some random crashes New feature: Set default profile to device. Device will start with Paddock profile settings if a default profile has been set from True Drive Paddock. New feature: Offline mode. True Drive caches profiles that have been applied to device, and they can be used in offline mode. Steering angle indicator will correctly track the real steering angle when a True Drive Paddock profile has been applied but Paddock has not yet sent any new profile to the device.
May 25th, Switched to 64bit compiler for True Drive. Note that you might need to download 64bit version of the Microsoft Visual Studio redistributable package link below. Changes and fixes - True Drive Paddock Fix crash when clicking save -button on the hardware tab in Paddock mode. Fix some random crashes Fix Paddock mode application always crashing on exit. Change the steering angle in Paddock mode to track with assumed degree steering angle if the online application has not yet sent any active profile to the device.
Also the buttons and analog axises keep tracking in Paddock mode. Fix application crash when exiting via tray icon. Fix the tray icon options to work with also the paddock application. May 12th, See our FAQ for details. Community forum thread is here. You can also leave feedback by clicking the Feedback button directly in True Drive.
April 29th, April 18th, New feature: True Drive remembers its window position and size. April 16th, Servo drive tuning: Reverted some changes in Added protections to firmware to prevent corrupt settings when more than allowed number of profiles are stored into "classic" profiles.
This texture still exists in the final version of the game in the multiplayer levels of Havana and can be spawned with the use of cheat codes. Oddly in the demo the vehicle lacked wheels and presented the typical grey windows seen on almost all cars in the demo.
In the multiplayer levels of the final game, the vehicle still appears but with proper wheels and new black windows. Oddly, all versions of the pickup that are not blue in the PAL version appear with a glitched rear end and glitched rear glass and in the multiplayer levels appear as a nightmarish buggy mess.
This scheme as opposed to the green version, not only featured a bugged rear end but also presented unfinished shaders on the front end fenders lack proper lighting. This scheme is unused in the PAL version and multiplayer levels and can only be spawned with cheat codes. Notice the bugged front end on the left side of the vehicle which the bumper is oddly blue and the body is grey for some reason.
Notice that this vehicle also presents the bugged front end found on all versions of the "Styleline". Notice that the vehicle features the grey windows found on very early development vehicles. Notice the different front end and completely different headlights. Unfortunately not much remains of this version expect for some bits and pieces found in the PAL version's texture file.
Oddly this vehicle's texture was never finished as the windshield was simply a black placeholder and many elements were reused from the early version of the texture. Interestingly the vehicle's damage textures are broken as the early version damage textures simply refused to work with the new parts of the texture. Interestingly, the "Challenger" does not appear in the multiplayer levels as the "Satellite" takes up its spot, meaning that the "Challenger" replaced the "Satellite" at some point before the PAL version was created.
Oddly it only appears in yellow as the other color schemes appear to be broken or simply unfinished.
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