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Unity3d Tutorial - Character Customization Part 6 Unity3d Tutorial - Character Customization Part 7 Unity3d Tutorial - Character Customization Part 8 Unity3d Tutorial - Character Customization Part 9 Unity3d Tutorial - Character Customization Part 10 Unity3d Tutorial - Character Customization Part 11 Unity3d Tutorial - Character Customization Part 12 Unity3d Tutorial - Character Customization Part 13 Unity3d Tutorial - Character Customization Part 14 Unity3d Tutorial - Character Customization Part 15 Unity3d Tutorial - Character Customization Part 16 Unity3d Tutorial - Character Customization Part 17 Unity3d Tutorial - Character Customization Part 18 Unity3d Tutorial - Character Customization Part 19 Unity3d Tutorial - Character Customization Part 20 Unity3d Tutorial - Character Customization Part 21 Unity3d Tutorial - Character Customization Part 22 Unity3d Tutorial - Main Menu Fix Unity3d Tutorial - Item System Update Unity3d Tutorial - Equip Weapon Update Unity3d Tutorial - Loading Character Scale Unity3d Tutorial - Few Script Changes Unity3d Tutorial - Displaying Character Skills Unity3d Tutorial - Particle Systems Unity3d Tutorial - Particle System Portal Unity3d Tutorial - Particle System Snow Unity3d Tutorial - Animated Texture Unity3d Tutorial - Line Renderer Unity3d Tutorial - Item System Fixes Unity3d Tutorial - Armor Generation Overview Unity3d Tutorial - Creating Shields Unity3d Tutorial - typeof We are currently working on looting, item creation, and the inventory system.

We will be looking at how to do an override for functions in C when we start playing with the ToolTips, and of course we will implement our own global tooltip system so you can expand on it as you like. So much left to do and we are only doing the basic implementations This is turning in to the longest running tutorial series for Unity I think BurgZerg-Arcade , Jan 13, Joined: Oct 13, Posts: Incredible helpful!

Very nice tutorial! Delita , Jan 14, Great series! Hello BurgZerg. Great stuff on the inventory and such. I was originally going to go Javascript, but because of your awesome tutorials, I decided to learn C instead. Just curious as to what you are going to cover in your future vids and what we have to look for ward to.

RoyS , Jan 21, Joined: Jan 13, Posts: Like every one here I really want to thank you for your awesome series. Its made me understand so much. You are awesome!!! Joined: Jan 11, Posts: 3. So I'm trying to transfer all the videos to my desktop right now and so far the amount of content in your videos Yes there are videos is 23 hours, 42 minutes, and 17 seconds. You should really think about putting a DVD together.

Protomega , Jan 24, Joined: Jan 6, Posts: 3. Very nice tutorial and the DVD ideia is awesome. Maybe after it is done, but for now, you can always get them from iTunes. BurgZerg-Arcade , Jan 24, Joined: Jan 29, Posts: 4. I am already connect the script to the game object. Box new Rect 10,10,Screen. It should be void OnGUI. The capitalization matters. BurgZerg-Arcade , Feb 1, Frank Oz. Joined: Oct 13, Posts: 1, Frank Oz , Feb 15, Joined: Dec 2, Posts: 1, Frank Oz Oh, you are right, thank you for deleting this.

RandAlThor , Feb 15, Thanks for letting me know. All of the code is available in the tutorials, along with my thought process at the time when I was thinking about how I would like to implement it. If they are not willing to watch the videos, then I do not see much chance of them ever getting anything out of just having the scripts. With that said though, I wanted to give a big thanks to everyone that has supported me along the way. You people rock! BurgZerg-Arcade , Feb 23, Joined: Jan 27, Posts: Where will i be able to download the 1st 78?

Airmand , Mar 6, Joined: Mar 4, Posts: Keep up the great work! You must log in or sign up to reply here. In the MUD, trust is everything and fortunes can be stolen in a moment. Develop your programming and hacking skills as you learn to exploit security flaws and protect your winnings. Explore scripts created by other players and create your own. Build tools and forge alliances, or lay traps and break bonds.

Then, chart your own course through a multiplayer sandbox laden with risk and opportunity. Test real skills like cracking, coding, research and social engineering to thrive in a fully-scriptable, player-driven economy. Remember: wealth comes and goes, but knowledge endures. Encounter the denizens of the crumbling, abandoned internet of the far-future. Lonely cleaning drones pine for their absent users; malfunctioning weather networks ping each other across dead channels; strange new digital intelligences cohere and collapse in unindexed space.

An intuitive retro-cyberpunk text interface inspired by classic hacking movies takes you back to an earlier vision of the internet. An original electronic soundtrack by Lena Raine and Ryan Ike gets you in the zone. Introduced in the 2.



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